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  1. Star Wars: Tales from the Galaxy's Edge is an action-adventure virtual reality experience from ILMxLAB that lets you travel across the galaxy to the planet of Batuu and live out your own unforgettable story.

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    • Verdict

    By Gabriel Moss

    Updated: Feb 19, 2023 3:54 am

    Posted: Feb 17, 2023 1:12 am

    After spending about 10 hours in the comprehensive Enhanced Edition of Star Wars: Tales from the Galaxy’s Edge on a shiny new PlayStation VR2, going back to the old Meta Quest 2 version felt a lot like falling up a flight of stairs backward in slow motion. With the delightful and inarguably essential Last Call DLC in addition to a bevy of improvements that make use of every last one of the new headset’s haptic bells and whistles, plus the movie-like color depth, I’ve found the droids I was looking for. Be warned, though, that you’ll have to stick around beyond the first three hours of the middling original campaign and its genuinely bad writing, but after that it picks up the pace and puts on a real Star Wars show.

    A crash-landing puts you on the planetary surface of Batuu, a backwater world marked by a podunk settlement you might recognize as the setting of the Star Wars-themed section of Disney’s real-life theme parks. Here you meet Seezelslak, the cantina’s sole proprietor, and Mubo – a droid repair shop owner who’s your main smuggling client. They come across as exasperatingly cheesy at first, with overtly obnoxious dialogue lines that seem like they were pulled directly out of The Phantom Menace – and you can’t skip any of it. The droid shop and the cantina are treated as Galaxy’s Edge’s two central hub areas, though it’s disappointing you can’t explore any more of the settlement itself.

    From the opening, there are plenty of chances to live out your Star Wars fantasies with fully modeled blasters, satisfying shotguns, throwable lightsabers, rocket launchers, and obscure weapons that can be comfortably dual-wielded or two-handed if you wish. They all look lifelike up close, almost as if you’re holding authentic Star Wars props. The fleshed-out arsenal feels especially punchy due to the haptic feedback and trigger resistance of the Sense controllers, and each blast can repel your trigger finger with an impressive level of force. The All-kit multi-tool makes otherwise trivial interactions like solving basic puzzles to open a door or a treasure chest feel more like you’re a kid playing with a toy that makes a whirring noise or shoots fire or sparks.

    The Last Call DLC content is when characters become enjoyable to spend time with.

    If you’re wondering if you ever get to play as a Jedi: you do! But that chapter is more of a side adventure than the main course. Most of your time is spent blasting your way through Batuu’s visually impressive but linear and straightforward levels, the first few of which are true offenders in the category of tutorial-ing you to death. They are all almost entirely made up of a series of hallways with the occasional nook containing a randomly generated treasure chest or audio log – almost like Final Fantasy 7 Remake’s world. It helps make Galaxy’s Edge’s content feel more substantial that you can return to these levels any time you’d like to farm the same respawning enemies for loot, and there’s a quest journal with enough space for a few materially rewarding albeit monotonous side quests.

    It’s only when you get to the Last Call DLC content, which seamlessly expands the original three-hour story into a 10-hour arc, that the characters do eventually become enjoyable to spend time with. Seezelslak becomes the star of the show, with a head full of stories told so intricately you’d think you were living them for yourself. In fact, you actually do get to: you play through three short but much more satisfying chapters wherein you step into the shoes of a Jedi and the assassin droid IG-88 from Empire Strikes Back. These new chapters arrive exactly when they need to, clearing the palette and widening the story stakes between quests as you move toward Galaxy’s Edge’s legitimately grand finale mission.

    The PlayStation VR2 may seem pricey, given that it costs $150 more than the base PS5 Digital Edition console you’ll need to use it. Even so, it’s such a quantum leap over the original PSVR in terms of ease of use, visual quality, and immersion that any PlayStation owner who loves VR should upgrade as soon as possible. Its 4K HDR OLED screen and exc...

    Already Pre-ordered!

    Planning to buy one eventually.

    Not unless something changes (price drop, more games, PC support, etc).

    I am not interested in owning this expensive hat.

    You move around the world by tilting your left thumbstick and teleporting by pushing your right thumbstick inward and pointing at your destination. This is pretty standard fare for anyone who’s used a Quest 2 or other roomscale-style VR headset, but is still a big step up for anyone whose primary VR experience is with the original PSVR’s directionless Move controllers. It’s disappointing that you can’t move around while holding the crouch button, but of course this is VR so you can still just crouch in real life and move. Also, pressing the O button activates your jetpack. It didn’t feel great at first, and needs a mid-game upgrade before you can move around up there instead of just hovering, but after that smoothly gliding around the field of battle is pretty cool when I wasn’t awkwardly running into invisible boundaries.

    Regardless, it’s great fun to face off against roving bands of pirates, mercenaries, battle droids, vicious local fauna, and the First Order itself. Their AI isn’t all that smart, but unlike when I originally played on the Quest 2, the PS VR2 is able to render enemies at a distance without obscuring too much detail, making it a lot more fun to pick bad guys off at range. Standoffs are tense because it only takes a few well-placed shots to kill you or anyone else, but combat is balanced enough to remain sufficiently entertaining in the face of danger. It helps that you can summon up to three droid allies to follow you around and fight on your side, making battles feel winnable even when you’re outnumbered and outgunned on all sides – but repairing them with your multitool can be a pain.

    Star Wars: Tales from the Galaxy’s Edge Enhanced Edition is an excellent way to showcase the best features of a fancy new PlayStation VR2 headset to friends and family, but thanks to the expanded content it’s also a worthy shooter and a memorable Star Wars game in its own right. Unfortunately there’s no way to skip past the annoying first chapter, ...

    • Gabriel Moss
  2. Sep 17, 2021 · With the launch of the Last Call DLC, balance is almost fully restored to Star Wars: Tales From The Galaxy’s Edge. Read on for our Star Wars: Tales From The Galaxy’s Edge full Review. At the...

  3. Sep 17, 2021 · Even taken on its own, Star Wars: Tales From The Galaxy’s Edge – Last Call is a much more satisfying second half to the wider Galaxy’s Edge experience.

  4. Sep 2, 2021 · ILMxLAB, Lucasfilm’s award-winning immersive entertainment studio, revealed today a full gameplay trailer and new details for Star Wars: Tales from the Galaxy’s Edge -- Last Call. You can check out the trailer below, featuring the biggest look yet at the final installment of the Tales from the Galaxy’s Edge virtual reality series, now ...

  5. Star Wars: Tales from the Galaxy's Edge - Last Call is coming September 15 to Oculus Quest. Explore even more of the Batuu wilds in Last Call.

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  7. Embark on new adventures in Star Wars: Tales from the Galaxy's Edge - Last Call, available now on Oculus Quest.In Last Call, the conclusion to Star Wars: Tal...

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