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  1. en.wikipedia.org › wiki › Tim_WillitsTim Willits - Wikipedia

    Tim Willits is the former studio director, co-owner, and level designer of id Software. As of August 2019, Willits is the chief creative officer at Saber Interactive. He became a Director of 3D Realms with Saber Interactive’s acquisition of the company. [1]

  2. Feb 12, 2021 · Tim Willits, former studio director and level designer of id Software, shares his stories and insights on the games that shaped the industry and the technology that shaped these games. He talks about DOOM, Quake, Rage, and his current role at Saber Interactive.

  3. Jul 18, 2019 · 11 comments. Here's Tim Willits, sat in front of me at QuakeCon 2018 last summer. And here's the fat ring he was wearing. Charismatic id Software studio director Tim Willits has announced...

    • Associate Editor
  4. Aug 11, 2011 · In this article. Rage. PS3, Xbox 360, PC, Mac. Rage HD. iOS. id Software creative director Tim Willits talks at length to Eurogamer at QuakeCon. If they could go back and do things differently,...

    • Former Editor-In-Chief
  5. Long-time id Software Software studio director Tim Willits has revealed that he’s leaving the company by the end of the month. The former co-owner has been with the company since 1995, where he...

  6. Feb 12, 2021 · Tim Willits, chief creative officer at Saber Interactive and former studio director of id Software, discusses his 25+ years in video games. We'll revisit some of the most interesting game design choices made in DOOM 3, Rage, and the Quake series. Oleg Nesterenko, Blogger. February 12, 2021. 11 Min Read.

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  8. Jan 9, 2020 · Tim Willits, former id Software studio director and current Saber Interactive CCO, talks about the emotional core of Doom and how to build games off one awesome thing. He also shares his views on the studio's approach to publishing and IP development, and the challenges of making a successful game.