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Rob Pardo (born June 9, 1970) is an American video game designer. He is the former Chief Creative Officer at Blizzard Entertainment, [1] resigning on July 3, 2014. [2] Previously he was the Executive Vice President of game design at Blizzard Entertainment, and prior to that the lead designer of World of Warcraft.
Jul 3, 2014 · Rob Pardo, the chief creative officer of Blizzard Entertainment, announced his departure from the company in 2014. He reflected on his achievements and passion for game design, and expressed his interest in new trends and technologies in the industry.
- Contributor
Rob Pardo, the lead designer of StarCraft, Warcraft III and World of Warcraft, bids farewell to Blizzard Entertainment in 2014. He says he will pursue the next chapter in his life and career, but does not reveal his plans yet.
Rob’s love of game design started when he was introduced to D&D with his elementary school friends. Designing campaigns for his friends showed him the power of games to bring people closer together.
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Jul 3, 2014 · Rob Pardo, the former lead designer of World of Warcraft and other Blizzard games, has announced his departure from the company in 2014. He thanked his colleagues and fans for their support and said he was looking forward to new challenges in his career.
- Andy Chalk
Sep 11, 2016 · For now, Rob Pardo, Bonfire Studios’ chief, says he is focused entirely on hiring people to begin generating ideas and making game prototypes. Emily Berl for The New York Times
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Jul 3, 2014 · Rob Pardo, the chief creative officer at Blizzard, announced he is leaving the company today. In a goodbye post on Battle.net, Pardo gave a sad farewell.