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  1. Read writing from Adrian Chmielarz on Medium. Creative Director @ The Astronauts (Witchfire, The Vanishing of Ethan Carter). Previously Creative Director @ People Can Fly (Painkiller, Bulletstorm).

  2. Jul 16, 2014 · Adrian Chmielarz has founded, and sold, two game studios in the last 20 years. His third, The Astronauts, is making a game that represents his vision for the future of gaming.

  3. Feb 27, 2015 · TechRaptor recently reached out to Adrian Chmielarz, the Co-owner/Creative Director at The Astronauts, developers of the TechRaptor approved The Vanishing of Ethan Carter, who was gracious enough to spend time answering our questions. In the interview below we asked Adrian about game development, traditional gaming media and #GamerGate, as well as other gaming industry related topics.

  4. Jan 18, 2017 · Adrian Chmielarz Context Matters Part 2: On the Toxicity of Damsel in Distress Examples of bad research and frequent contradictions in the work of Feminist Frequency.

  5. Let’s have a short and sweet Ghost Galleon update post-mortem and then reveal what is next for Witchfire Early Access. At the top level, Ghost Galleon brought a couple of huge reworks of the core systems. Originally, when Witchfire Early Access started, the higher the player level, the more difficult the game got. On paper, […]

  6. Apr 23, 2013 · Adrian Chmielarz left People Can Fly, the studio he'd founded in 2002 and taken from obscurity to blockbuster popularity, in mid-2012, when Epic Games bought up the remaining shares in the company.

  7. Sep 15, 2023 · With mere days separating us from the September 20th launch of Witchfire on early access, we discussed with The Astronauts founder and CEO Adrian Chmielarz (also known as the project leader on ...

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