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  1. The Parallax Fighting Fantasy Walkthroughs Index: 1- The Warlock of Firetop Mountain. 2- Citadel of Chaos. 3- Forest of Doom. 4- Starship Traveller. 5- City of Thieves. 6- Deathtrap Dungeon. 7- Island of the Lizard King. 8- Scorpion Swamp.

  2. Oct 21, 2013 · Fighting Fantasy Solutions. 36) Armies of Death Solution. Forum. Forum Info. Fighting Fantazine. General. 2022-present (Issues 17-onwards) 2013-2017 (Issues 11-16)

  3. Fighting Fantasy is a series of single-player role-playing gamebooks created by Steve Jackson and Ian Livingstone. Originally published by Puffin Books, then by Wizard Books who took over the license in 2002, and now by Scholastic Books who took up the licence in 2017. Although not the first books to use this format, Fighting Fantasy popularised the format and spawned dozens of imitators ...

  4. Dec 3, 2013 · o Add D6/2+1 Infection. - Fight Sk 7 St 11 Carrier Flies for three rounds. o If hit by enemy, Add 2 Infection instead of 2 Damage. - Add note: while in crypt -2 Skill. - Roll D6 for number of zombies. o For each zombie: o D6+4 Test Faith. • Fail = Fight Sk 6 St 6 Plague Zombie & Add 2 Infection. - Throw your lantern at the monstrosity.

  5. House of Hell playthrough. Written by Steve Jackson, Artwork by Tim Sell. House of Hell was always one of my fave FF books. Almost certainly due to its horror roots, and I do love my horror genre, yes I do. So let’s waste no more time and get stuck right in! now you’ve come of age…. First up, my stat rolls were truly dreadful – skill ...

  6. Appointment with F.E.A.R. playthrough. Written by Steve Jackson, Artwork by Declan Considine. Never had this one as a kid. In fact, it didn’t much appeal to me as the cover makes it look like a sci-fi adventure, and I wasn’t much into sci-fi. I was quite familiar with the cover though, because it featured in the Fighting Fantasy poster book ...

  7. Oct 27, 2013 · Go to the courthouse. - Brush away the cobwebs and descend the steps. - Tip the scales to the left. - Restore Luck to Initial Value. - Enter the hall. - Go through the door with the sword (+4 Stamina). - Tell him that you aid the forces of Evil. - Show him the woman’s cloak from Dunningham ( +1 Evil ).

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