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  1. Final Fantasy XII - The Zodiac Age: Lindwyrm (Hunt 22) Watch on. You will receive a Rusted Scrap of Armor once the battle is over. Return to Fermon in the Alley of Muted Sighs (Old Archades) to receive your rewards which include 4,200 gil, a Barrel Coat and a Hi-Ether. Click on the following link to return to the Balfonheim Port section of the ...

  2. Hunt Battle: Wraith. Level: 9. HP: 5,146. Steal: Glass Jewel, Dark Magicite, Hi-Potion. The difficult aspect of this fight has to do with speed. You need to kill the Wraith before Doom takes affect and all of your party members are killed. The Wraith is going to start the fight by casting Doom on all of your party members.

  3. Hunt Battle: Marilith. Level: 38. HP: 54,921. Steal: Fire Stone, Prime Tanned Hide, Fire Crystal. The difficult aspect of the fight against Marilith is the amount of damage that it can do to your party members. Make sure that you have a tank setup with Decoy active on that character at all times. You should also have either the Bubble spell or ...

  4. Hunt Battle: Darksteel. Level: 38. HP: 111,331. Steal: Eye Drops (55%), Aged Turtle Shell (10%), Ancient Turtle Shell (3%) Make sure you start off the battle with Protect, Bubble, Haste, Faith and Bravery buffs activated. Touch the Save Crystal after buffing with each of the spells to restore your character’s MP and then travel down to ...

  5. Hunt 41: Dark Rumor (Rank V) which involves tracking down and defeating Ba’Gamnan and his friends for the second time (listed as Belito by Montblanc when the Hunt is given); they are located Nam-Yensa Sandsea in an area accessed by going through the Zertinan Caverns - part of the Final Fantasy XII walkthrough and strategy guide by Jegged.com.

  6. Find yourself a notice board and select the Overlord hunt to locate the Petitioner, an Insecure Seeq who resides in Archades. Once done, head over to the Molberry area of Archades and enter the Bulward’s Technicks shop, where you’ll find your Seeq. The Insecure Seeq is upstairs, and like so many humans, he’s got a bit of a girl problem ...

  7. Once you get the Wraith to under 20% of its max health, it will begin using magicks, specifically Blizzard (although it may also start casting this a bit earlier), Blind and Dark. The first isn’t too bad and the second is a nuisance, as it will make the Wraith harder to hit, but Dark is the most troublesome of the three.

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