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  1. 15 Share. Add a Comment. Sort by: SuperBackup9000. •. Go into your settings in training, and under screen display turn on action timing and cancel timing. Cancel timing makes it so whenever your character is red, you’re capable of canceling it, and action timing puts a little bar over your head.

  2. Zero/Alpha counters now took 1.5 bars of meter, there were balance changes throughout, some characters got new moves, others got new supers. Sakura got added colors and all the hidden characters were easier to select. Cammy was not in Z2A. She was added to the home port.

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    "What started with Alpha...extends into infinity. With Alpha 2 original high-schooler Sakura leading the way, this furious brawl welcomes five newcomers into the fray and even sees the return of M....
    —Game Center description in Street Fighter 6

    Street Fighter Alpha 2 retains most of the new features introduced in the original Street Fighter Alpha, such as the three-level Super Combo gauge, Alpha Counters, Air-Blocking and Fall Breaking. The game has a thinner and longer health bar as well. Every character has two Alpha Counters; one for the kick and one for the punchbutton. Previously, ch...

    ​​ All thirteen characters from the original Alpha return, with previously secret characters M. Bison, Akuma, and Dannow part of the immediate roster. There isn't a "Random Fighter" option, though. The graphics for all of the returning characters' home stages, cutscenes and endings have been completely changed to new ones. In addition, returning ch...

    Street Fighter Alpha 2 was released under the title of Street Fighter Zero 2 in Japan, Asia, South America and Spain. The American and European versions of Alpha 2features three additional characters who were not in Japanese version: Evil Ryu and the EX versions of Zangief and Dhalsim. Capcom released an updated version of Zero 2 titled Street Figh...

    PlayStation & Sega Saturn

    The original Alpha 2 was ported to the PlayStation and the Sega Saturn in late 1996. The PlayStation port features an arranged soundtrack, in the form of XA-Audio, while the Saturn version uses an arranged soundtrack in a streaming ADPCM format (which looped properly like in the arcade version). Both versions feature Shin Akuma as a selectable character via a secret code (which differs between the two versions: the PlayStation port requires the players to move the cursor in a Z pattern (from...

    SNES

    A SNES port was also released in 1996. This version, widely regarded as a technical marvel for its time, makes use of the S-DD1 chip for graphic decompression. According to community member Gizaha, who reverse-engineered the game in early 2020 and created a patch implementing a number of enhancements, slow audio uploading to the console audio management chip (SPC700) and generally unoptimized/inefficient code cause the game to have several loading delays when entering and finishing matches. T...

    Windows PC

    A Windows PC port was also released in 1997, based on the PlayStation version, but using the arcade soundtrack in 22kHz WAV format. This version was sold as a bundle with the original Alphain Japan.

    Official Art

    1. To view all official character artwork, see: Official Art.

    Sega Retro article for Street Fighter Alpha 2
    Sega Retro article for Street Fighter Alpha 2 Gold
  3. Apr 29, 2023 · Even once understanding what moves can be cancelled from, i'd say it's true the timing can feel tight. some timings are a lot easier than others. doing Level 3 from Ryu's b HK, or a standing jumping HK those cancel easy.

  4. Street Fighter Alpha 2, known as Street Fighter Zero 2 [a] in Japan, Asia, South America, and Oceania, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is a remake to the previous year's Street Fighter Alpha: Warriors' Dreams.

  5. SFA2 gave returning Street Fighter Alpha players exactly what they wanted: more characters, more moves, and more balanced gameplay. New characters in SFA2, include: Gen from Street Fighter ( 1), Dhalsim & Zangief from Street Fighter 2, and even the mysterious mid-boss from the arcade version of Final Fight, Rolento.

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  7. Aug 24, 2023 · Press HP+HK to activate the Custom Combo mode. During this time your attacks are much faster and your character moves forward (unless you hold d). You can also activate Custom Combo...

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