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  1. REDengine is the engine for games developed by CD PROJEKT RED studio for The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt. It replaced the Aurora Engine originally licensed from Bioware and used for The Witcher.

  2. Jul 2, 2015 · We are using in house developed game engine – RedEngine 3. Essentially it’s a set of tools that allows us to create large scale open worlds and also includes technology to render them efficiently on multiple platforms.

  3. The Witcher 3: Wild Hunt was created with the REDengine 3, CD Projekt Red's proprietary game engine designed for nonlinear role-playing video games set in open world environments, [52] aided by the PlayStation 4 and Xbox One consoles and prepared for use in October 2014.

  4. REDengine is the game engine developed by CD Projekt RED for The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt. It replaced the Aurora Engine originally licensed from Bioware for The Witcher computer game. REDengine 1 was first used for The Witcher 2 on PC.

  5. Jul 14, 2014 · Digital Foundry on CDPR's stunning new engine, and its plans to treat PC and console owners equally.

    • Senior Staff Writer, Digital Foundry
    • What engine does Witcher 3 use?1
    • What engine does Witcher 3 use?2
    • What engine does Witcher 3 use?3
    • What engine does Witcher 3 use?4
    • What engine does Witcher 3 use?5
  6. May 18, 2015 · The upgraded game engine accomplishes this by silently loading up new environments in the background during gameplay. If that's not enough, CD Projekt RED has been working with Nvidia to...

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  8. The game designers, in my experience, tend to use custom-made tools, hand-built for them by the tools team in engineering. There's not really any ubiquitous, industry-wide tools that all designers should know beyond being proficient with text editors.

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