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- Sion bellows in the target direction, dealing 65 / 100 / 135 / 170 / 205 (+55% of ability power) magic damage to the first enemy he hits, as well as slowing it by 40 / 45 / 50 / 55 / 60% and reducing its armor by 20% for 4 seconds.
www.mobafire.com/league-of-legends/ability/roar-of-the-slayer-687
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Roar of the Slayer Sion. Sion bellows in the target direction, dealing 65 / 100 / 135 / 170 / 205 (+55% of ability power) magic damage to the first enemy he hits, as well as slowing it by 40 / 45 / 50 / 55 / 60% and reducing its armor by 20% for 4 seconds.
Gripped by a burning compulsion, the thing called Sion strode forward, seeking to crush the world that had granted him life. As he approached a neighboring city, he savored the anticipation of tearing its walls apart, brick by brick.
Aug 26, 2022 · Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be...
- 6 sec
- 75
- Kicdo
Feb 21, 2009 · Minions or monsters that are flung away are immune to minion damage and take their damage once they are stopped if they would die to Roar of the Slayer's damage, by either colliding with terrain, reaching the end of their trajectory, or having their displacement interrupted.
- 3 min
a Silence on Roar of the Slayer sounds a great addition, though 0.3 is negligable. I presume a 1 second silence + cooldown reduced from 12/11/10/9/8 to 11/10/9/8/7 should make him more "up to date"
His kit allows enemies to be kept down, not only through being immobilised, but being forced out due to his high initial burst damage. Sion’s passive further increases his damage ever after he dies, as he gains max health damage and attack speed after ‘Glory in Death’ triggers.
Roar of the Slayer grants Sion a ranged AoE slow with boosted damage or with armor shred and as such is effective tool for initiation. Maxing Roar of the Slayer first while pushing minions in lane grants Sion serious long ranged damage poke and wave clear.