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  1. Starbreeze Studios was founded by Swedish programmer Magnus Högdahl. Högdahl was a former member of the PC demoscene group Triton, and specialized in making tech demos. He decided to form Starbreeze after his project, an action role-playing game named Into the Shadows, was canceled.

  2. en.wikipedia.org › wiki › MachineGamesMachineGames - Wikipedia

    MachineGames Sweden AB is a Swedish video game developer based in Uppsala. The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl.

  3. Triton ( TRN) was a demogroup [1] active in the PC demoscene from 1992 to about 1996. History. Triton's first demo, Crystal Dream, was released in the summer of 1992 and won the PC demo competition at the Hackerence V demo party.

  4. In the mid-'90s, Magnus Högdahl was a programmer who went by the name "Vogue" in Sweden's PC demoscene. Over the next 10 years, he would found Starbreeze and develop the technology that would run Riddick and The Darkness , but at the time he was part of a group named Triton, making tech demos and picking away at a role-playing game called Into ...

  5. Enclave is a third-person 3D action role-playing game developed by Starbreeze Studios, released for the Xbox in July 2002. A Microsoft Windows port was released in March 2003. A GameCube version was also in development but was eventually cancelled in early 2003.

  6. Jun 14, 2013 · By their admission, though, they wouldn't be able to make a game as seven people — or especially so as five, after Starbreeze and MachineGames Founder Magnus Högdahl left for personal reasons...

  7. www.wikiwand.com › en › MachineGamesMachineGames - Wikiwand

    MachineGames Sweden AB is a Swedish video game developer based in Uppsala. The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl.

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