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  1. 3 days ago · The first part of the remake trilogy, Final Fantasy 7 Remake, was released 5 years after it was initially announced. Fans then waited another three years for the second part, Final Fantasy 7 Rebirth, to come out. However, we can probably expect the third and final part to come out sooner, considering that many of the fundamental elements are ...

  2. 2 days ago · Muhammad Ali Bari June 1, 2024. The Final Fantasy VII Rebirth combat director has expressed that he wants the final part in the Remake trilogy to offer players “even more freedom”. Speaking during the latest episode of Inside Square Enix, Final Fantasy VII Rebirth combat director Teruki Endo was asked about his message to those have played ...

  3. 4 days ago · The Final Fantasy 7 Rebirth team has shared what they want to see in the impending third part of the Remake Trilogy. An Inside Square Enix episode delves into the mammoth second part of the ...

  4. 3 days ago · News. May 31, 2024. Square Enix has released the next episode of ‘Inside Square Enix’, with this episode focused on the development of Final Fantasy VII Rebirth. This 90-minute video dives into just how this massive title was developed, with Director Naoki Hamaguchi, Co-Director Motomu Toriyama, Art Director Shintaro Takai, and Battle ...

  5. 1 day ago · Jarvis the NPC. June 2, 2024. A recent Reddit post sparked discussions on the future of Final Fantasy VII Rebirth, with fans expressing both excitement and concerns. Final Fantasy VII Rebirth Combat Director Wants Final Part To Offer Players "Even More Freedom". by u/Remorse_123 in gaming.

  6. 4 days ago · In a new episode of Inside Square Enix, some of the leading lights in the FF7 remake project were quizzed on its latest installment, Final Fantasy 7 Rebirth. During the hour-and-a-half-long show, both Endo and director Naoki Hamaguchi open up on how the RPG game’s remarkable combat originally came about in Remake. Additionally, Endo touches ...

  7. Remake was very linear, but I did appreciate the momentum and narrative that the linear approach provided. Rebirth is still an awesome game, but I'm not trying to accidentally boot up an Ubisoft map->icon->repetitive task game when playing a Final Fantasy game.

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