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Jul 1, 2009 · In fact, Time Magazine reckoned that Rob Pardo was one of the 100 most influential people in the entire world back in 2006. His listing in the magazine's annual ...
Jun 23, 2008 · Paris GDC: The Rob Pardo Experience. As one of the final lectures of this year's Paris GDC, Blizzard SVP of game design Rob Pardo sat down for a detailed Q&A on World Of Warcraft, StarCraft II, the Activision/Vivendi merger, and the future of online games - quotes galore inside.
Sep 11, 2016 · Rob Pardo earned a similar reputation during his 17-year career at Blizzard Entertainment, a game studio he left two years ago that has a rich legacy in the industry. Mr. Pardo was the lead ...
May 13, 2008 · Floatopia is a free-to-play superpowered Animal Crossing-like that's New Horizons meets My Hero Academia; All VG247's Gamescom coverage ... Rob Pardo, Blizzard's SVP of game design, will give the ...
Jul 3, 2014 · “Every ending is a beginning and today marks a new beginning for me,” Blizzard’s chief creative officer Rob Pardo wrote as he began his farewell letter. Today, one of the industry’s most ...
Sep 12, 2016 · After 17 years of service, ex-World of Warcraft lead designer Rob Pardo parted ways with Blizzard in 2014.He’s been relatively quiet since, however has now unveiled Bonfire Studios—a new indie ...
Rob Pardo has worked in the game industry as a game designer, executive, and producer for over 20 years. For most of his career he worked at Blizzard Entertainment, where he most recently served as their Chief Creative Officer. Pardo is best known for his work as the lead designer on StarCraft: Brood War, Warcraft III, and World of Warcraft.