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      • Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Atari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell).
      www.huntersentertainment.com/kidsonbikesrpg
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  2. Kids on Bikes is a tabletop role-playing game system, and a series of games that use that system. It has won multiple ENNIE Awards.

  3. Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Atari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell).

  4. Aug 9, 2022 · Kids on Bikes, loosely based on Stranger Things and other stories where a group of kids discover something awesome, was the original sourcebook for the system. I personally haven’t played the O.G. since my table wasn’t as interested in that story.

    • Who created Kids on bikes?1
    • Who created Kids on bikes?2
    • Who created Kids on bikes?3
    • Who created Kids on bikes?4
    • Who created Kids on bikes?5
  5. Kids on Bikes is a Collaborative World Building RPG, set in small towns with big mysteries. Written and created by celebrated game designer Jon Gilmour & Doug Levandowski. Kids on Bikes is a rules light storytelling system that gets players into the action fast.

    • (7)
    • 356
    • Kids on Bikes
    • Kids on Bikes
    • Setting Boundaries
    • World-Building
    • Character Creation
    • Playing The Game
    • Powered Characters
    • Information For The GM
    • The Appendices
    • Verdict

    This is a quick, one-page section about making sure your players are safe during play. Disclaimers like this have been common in recent RPG’s (and re-releases of older games), and there’s not much here that a seasoned player hasn’t seen before. The book encourages players to talk about topics they want to avoid or to write lists they can give the G...

    The book offers rules and suggestions for collaborative world-building, taking the brunt of the work off of the GM’s shoulders. A list of incomplete statements guide this process, such as “Our town is famous for…” and “A notable local organization is…”. Players take turns completing a statement, each contributing their own ideas and helping bring a...

    The book’s first meaty section deals with character creation. Kids on Bikes cares more about who a character is than what they can do. Rather than character classes, Kids on Bikes uses tropes from the TV shows and movies that inspire the game’s theme, such as Popular Kid, Loner Weirdo, and Blue-Collar Worker. Kids on Bikes uses standard RPG dice (d...

    The “game” part of this roleplaying game is simple and straightforward. This is a game about characters and story, not about rolling dice. That said, we do need the dice to figure out the things that we can’t just decide. As mentioned earlier, Kids on Bikes uses a dice chain to determine a character’s stats, from a d4 to a d20. That means each char...

    From E.T. to Eleven, characters with strange abilities have often been part of 80’s adventures. Kids on Bikes refers to these as powered characters. This isn’t an option the players can play, but a character that they control collectively. This is done with aspects, bite-sized parts of the powered character that are written on cards and passed out ...

    I’ll be honest here. When I was preparing to run this game, I completely skipped this section, and no situation has come up in my games that had me rushing to it for help. The first few pages are about player safety, expanding on the Setting Boundaries section found earlier in the book. It encourages GM’s to create a gaming environment that is supp...

    This section holds much of the game’s important information, such as the aspects used by powered characters and the tropes used for character creation. There’s not a wasted page in the appendices, and you’ll be referring to them often.

    While I would definitely recommend this game for certain play groups, I can’t give it a blanket recommendation. If you want a light system and the theme interests you, you’ll have a lot of fun with Kids on Bikes. However, the lack of pertinent GM information and lackluster powered character system makes it difficult to recommend this to new GM’s. A...

  6. Oct 1, 2018 · Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of Winter, Atari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell).

  7. Kids riding bikes to school, exploring their neighborhoods, and establishing healthy habits all stems from the original motivation to start Kids on Bikes.

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