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      • Halo Infinite is the Slipspace Engine's debut game. Most notably, the engine allows Infinite's non-linear and sprawling campaign to function with the addition of real-time exterior lighting created by an in-game day/night cycle.
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  2. The Slipspace Engine is a game engine developed by 343 Industries. The engine itself was created for Halo Infinite, allowing developers to have more creative and technical liberties when creating game environments and mechanics.

  3. Oct 6, 2024 · Halo Infinite will still be supported through the Slipspace Engine – you can expect more Operations, and updates to its Forge mode. In esports, Year 4 of the Halo Championship Series, using Halo Infinite , has just been announced.

  4. Oct 7, 2024 · This means that what was 343 Industries is completely ditching its proprietary 'Slipspace Engine' used to develop Halo Infinite - and the team has explained exactly why it's made that decision. Over on Xbox Wire, multiple Halo Studios devs have talked about the move, and how it's going to set the team up for a more fruitful future using UE5 ...

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  5. The real reason why Halo Infinite is the way it is: Supporting PC, Variable framerate, and Xbox one is a monumental task which 343 executed amazingly. Upgrading blam engine to slipspace required an immense amount of work which is detailed in the recently released GDC video.

  6. It utilizes the new Slipspace Engine. [27] [28] [29] The game was written by Paul Crocker, who was also associate creative director of the campaign. [30] [31] Justin Dinges and Nicolas Bouvier were chosen as artists.

  7. The studio formerly known as 343 Industries notoriously struggled with the Slipspace engine during Halo Infinite's development, in part because it used tools dating back to the early 2000s....

  8. Jun 4, 2021 · Developed by 343 Industries and created with our new Slipspace Engine, Halo Infinite was revealed at the Xbox E3 2018 Briefing with a thrilling engine demo that provides a glimpse into the future of the Halo franchise, leading it into new and unexpected directions.

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