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  1. Jill's theme Joshua/Phoenix's theme Twilight (the later hideaway theme) Bahamut's fight when the strings kick in and it goes full operatic. Typhon fight Ifrit vs Phoenix Sanbreque's theme That Eikon theme that's in most of the Eikon battles. Ultimalus fight, the triumphant version of the Eikon theme is chef's kiss. Three Reeds Field

    • Opening - Bombing Mission
    • Let The Battles Begin!
    • Those Who Fight
    • Fight On!
    • Those Who Fight Further
    • Aerith's Theme
    • Main Theme of Final Fantasy VII
    • Jenova
    • Cosmo Canyon
    • One-Winged Angel

    Origin

    This track is a remix of the opening theme and the theme that plays during Cloud Strife and Barret Wallace's attack on the Sector 1 Reactor, as well as during the raid on Midgar in the penultimate act of Final Fantasy VII. It is done in a remastered orchestral style that resembles its rendition in Final Fantasy VII Remake, only adding a synth bass as it continues.

    Composition & Arrangements

    Source: FINAL FANTASY VII Arrangement Supervisor: Yuzo Koshiro Composition: SQUARE ENIX CO., LTD. Arrangement: Ancient-corp. © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: オープニング~爆破ミッション, Opening ~ Bombing Mission

    Other Uses

    This track was used in Mr. Sakurai Presents "Sephiroth" when Masahiro Sakurai demonstrated Sephiroth's gameplay, and when showcasing the Barret Wallace and Tifa LockhartMii Fighter outfits.

    Origin

    This is the normal battle theme taken directly from Final Fantasy VII. Also called Fighting and Those Who Fight (a translation of its Japanese name) in Final Fantasy VII.

    Composition & Arrangements

    Source: FINAL FANTASY VII © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: 闘う者達, Those Who Fight

    Other uses

    This track was used in Cloud's character trailer on the official website.

    Origin

    This track is an arrangement of the battle theme in Final Fantasy VII. It is taken directly from Final Fantasy VII: Advent Children, where it plays when the Turks fight against the Remnants of Sephiroth. It uses a modified version of the Amen Break as its drums.

    Composition & Arrangements

    Source: FINAL FANTASY VII ADVENT CHILDREN © SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: 闘う者達 [FFVII AC Version], Those Who Fight [FFVII AC Version]

    Other uses

    This track was used in Mr. Sakurai Presents "Sephiroth"when explaining Sephiroth's attacks and moves.

    Origin

    This is the boss battle theme taken directly from Final Fantasy VII. It also continues to play following the battle with Rufus Shinra at the Shinra Headquarters, only stopping once the Crazy Motorcycle sequence begins. Also called Still More Fighting and Those Who Fight Further (a translation of its Japanese name) in Final Fantasy VII.

    Composition & Arrangements

    Source: FINAL FANTASY VII © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: 更に闘う者達, Those Who Fight Further

    Other uses

    This track is used in Cloud's Classic Modecredits.

    Origin

    This track is an arrangement of the boss battle theme in Final Fantasy VII. It is taken directly from Final Fantasy VII: Advent Children, where it plays when the main characters fight Bahamut SIN and Cloud finally arrives at Edge.

    Composition & Arrangements

    Source: FINAL FANTASY VII ADVENT CHILDREN © SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: 更に闘う者達 [FFVII AC Version], Those Who Fight Further [FFVII AC Version]

    Other uses

    This track was used in Mr. Sakurai Presents "Sephiroth" when revealing the changes to Cloud's Final Smash for his Advent Childrencostume.

    Origin

    This track is a remix of Aerith Gainsborough's theme. It first plays in Elmyra Gainsborough's flashback about Aerith's childhood and famously during her death and the following battle with Jenova-LIFE. It is done in an orchestral style similar to the rendition in Final Fantasy VII Remake, but with a more upbeat tone, and a choir singing. It features a brief harp part reminiscent of the recurring "Prelude" theme of the Final Fantasyseries.

    Composition & Arrangements

    Source: FINAL FANTASY VII Arrangement Supervisor: Keiichi Okabe Composition: SQUARE ENIX CO., LTD. Arrangement: MONACA © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: エアリスのテーマ, Aerith's Theme

    Other uses

    This track was used in Mr. Sakurai Presents "Sephiroth" during the reveal of the Final Fantasysong list included with Challenger Pack 8, and also during the showcase of the Aerith Mii Fighter outfit.

    Origin

    This track is a remix of the theme that plays on the Overworld of Final Fantasy VII in Disc One, and it is also unofficially considered Cloud's theme because it, along with many of the theme's variations, seems to play whenever something significant relating to him happens during the story. As with the previous remixes, it is done in an orchestral style that resembles the version in Final Fantasy VII Remake, but the overall feeling is more dramatic and upbeat compared to the original being ca...

    Composition & Arrangements

    Source: FINAL FANTASY VII Arrangement: Motoi Sakuraba Composition: SQUARE ENIX CO., LTD. © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: F.F.VIIメインテーマ, F.F.VII Main Theme

    Other uses

    1. This track was used in Mr. Sakurai Presents "Sephiroth" when discussing the Northern Cavestage. 2. This track plays in the character select screen when entering the Sephiroth Challenge. 3. This track is used in the Final Fantasy DLC Spirit Board.

    Origin

    This track is taken directly from Final Fantasy VII and plays during the first and third battles against Jenova, Helletic Hojo, and when the party descends to Jenova-SYNTHESIS in the Northern Cave.

    Composition & Arrangements

    Source: FINAL FANTASY VII © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: J-E-N-O-V-A

    Other uses

    1. This track is used in Sephiroth's Classic Mode credits. 2. This track was used in Mr. Sakurai Presents "Sephiroth" when explaining Sephiroth's down special, Scintilla, and his Final Smash, Supernova.

    Origin

    This track is a remix of the theme for Cosmo Canyon in Final Fantasy VII. It is played with live instrumentation rather than the PlayStation's soundfont and the main melody is faster than in the original version.

    Composition & Arrangements

    Source: FINAL FANTASY VII Arrangement Supervisor: Yoko Shimomura Composition: SQUARE ENIX CO., LTD. Arrangement: midiplex © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: 星降る峡谷, Canyon of Falling Stars

    Other Uses

    1. The track was used in Mr. Sakurai Presents "Sephiroth"when Sakurai was discussing Sephiroth's aerial attacks.

    Origin

    This track is taken directly from Final Fantasy VII and plays during the final battle against Safer-Sephiroth. It would later be used as the additional credits theme for the modern ports of Final Fantasy VII.

    Composition & Arrangements

    Source: FINAL FANTASY VII © 1997 SQUARE ENIX CO., LTD. All Rights Reserved. Japanese title: 片翼の天使, One-Winged Angel

    Other uses

    1. This track is played when battling Master Hand and Crazy Hand in Sephiroth's Classic Mode route. 2. This track played when facing Sephiroth on the Easy and Normal difficulties of the Sephiroth Challenge. 3. This track was used in Mr. Sakurai Presents "Sephiroth"when Sakurai briefly explains who Sephiroth is.

  2. For My First Few Videos I'd Like To Do Music So I Hope You Enjoy Also Any Music Requests Are Welcome :)

  3. Jan 3, 2010 · Final Fantasy VII Original Sound Track - Disc 1 - Fighting.Music played during a battle scene.All my uploads will be high quality releases, i aim for perfect...

  4. Apr 19, 2022 · Listen to the epic Battle Theme from Final Fantasy X HD Remaster, composed by Nobuo Uematsu, and enjoy the stunning graphics of the game.

    • 3 min
    • 20.2K
    • SiIvaGunner
    • Daniel Kurland
    • Blinded By Light (Final Fantasy XIII) Final Fantasy XIII's battle theme, "Blinded by the Light" acts as the basis for the game's entire soundtrack and it sounds as if every other song in the game is a response to this powerful track.
    • Battle Theme (Final Fantasy VI) Final Fantasy VI's battle theme is easily one of the darkest and most depressing themes from the entire series. This is intentional and it's meant to represent the bleak and oppressive world that the game takes place in and this battle theme's contrasting nature to the rest of the soundtrack only pushes this feeling of isolation even further.
    • Battle Theme (Final Fantasy IV) Final Fantasy IV marks Nobuo Uematsu's transition from the original NES to the Super Nintendo and the change in battle themes is representative of this evolution.
    • Clash On The Big Bridge (Final Fantasy V) Final Fantasy V's primary battle theme is another clever accomplishment by Nobuo Uematsu that pays tribute to the themes that came before it, but then makes it very clear that this number is going off in its own unpredictable direction.
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  6. I did however take the first few bars from the main theme, which sounds extremely similar in the beginning to the final battle theme except that it had a "lead-up", just because it sounded nicer that way, and I cut a portion from 1:15 - 1:40 (a sub-section from the OST video) because it was repeating the same thing over and over and though the orchestra made it sound great, it doesn't ...

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