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  1. Welcome to The Fandom Terraria Mods Wiki, the comprehensive Terraria Mod reference written and maintained by the players. 14 active editors (of 34,895,048 registered) are currently maintaining 15,424 articles and 40,886 images .

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  2. The Solar Eruption is a very useful tool for finding items in dark areas, due to it being able to quickly illuminate areas through blocks. This item can kill The Destroyer in seconds due to multiple segments of the weapon hitting multiple segments of The Destroyer multiple times.

    • V0.9.6 (December 7, 2021)
    • V0.9.5 (November 14, 2021)
    • V0.9.4 (September 10, 2021)
    • V0.9.3 (August 24, 2021)
    • V0.9.2 (July 16, 2021)
    • V0.9.1 (July 6, 2021)
    • V0.9 (June 6, 2021)
    • V0.8.11 (May 9, 2021)
    • V0.8.10 (April 30, 2021)

    •Reworked Star Construct yet again

    •Added Fractus Juice and updated the rarity of Fractus Fruit

    •Changed the positions of some bosses in Boss Checklist to make playthroughs following the checklist easier

    •Nerfed the Snakebite and Luminous Slime Staff

    •Modified the rarity of the Demonite Warhammer and Crimtane Warhammer

    •Resprited the Blazing Ire, Flarecaller, Solar Energizer, and Sun Pixie Mask

    •Added The Rapture

    •Added the Painbow, Trailblazer, Illuminant Scourer, Sun Knight, Sun Servitor, Pegasus, and Aequorean

    •Added the Pain Bow, Heat Flare, Starburst Scepter, Scouring Staff, Sunblade, Luminous Slime Staff, and Bellerophon's Saddle

    •Fixed a bug where the Fractal Altar failed to generate even with lots of available space

    •If the Fractal Altar fails to find a spot to generate, the player will be directly given one in item form

    •Added Limestone furniture

    v0.9.4.1

    •Attempted to fix the mod not being downloadable

    v0.9.4.2

    •Made another attempt to fix the mod not being downloadable

    v0.9.4.3

    •Bosses no longer prevent enemies from spawning while near a Celestial Pillar •Fixed Stoned not providing fall damage immunity properly •Instabilities now spawn much less often after Rift Denizen has been defeated

    •Added Rift Denizen, along with its trophy and mask

    •Added Instabilities, A Wrinkle in Space, Dimensional Anchor, Endless Hook, Cloak of Pockets, Instability Scepter, Rift on a Stick, Parallaxian, Observer Orb, and Beyond Bow

    •The Fractal Altar now spawns after Rift Denizen is defeated instead of Wall of Flesh

    •Fractal Ore and Dendritic Energy now only require a Molten Pickaxe to mine

    •Fractalization now kills you less quickly in Normal mode (taking 7 minutes and 30 seconds by default), the points at which progression is unlocked are changed in normal mode (unlocking the ability to mine Dendritic Energy and Selfsimilar Ore at 7 minutes 30 seconds and unlocking harder enemies at 15 minutes), and the Selfsimilar armor grants 15 minutes of resistance in normal mode

    •Renamed Megabrain to A Terrible Mind

    •Added the Chaos Crawler, Sea Anomaly, and Sparkfly

    •Added the Glider Gun

    •Significantly increased the health values of the post-golem Fractal Dimension enemies

    •Added the Halite Warhammer and Impactor

    •Added the Fractal Conch, which is found in Fractal and Selfsimilar Crates

    •Salt Shaker now uses Salt as ammo

    •Made Fractalization decrease max life instead of causing negative life regen and preventing the use of lifesteal, life regeneration, or hearts, and both the threshold at which the dimension shifts to post-Golem content and the Selfsimilar armor's set bonus resistance time have been reduced to 10 minutes

    •Fractalization now by default kills the player five minutes after their resistance to it runs out, and Fractal and selfsimilar armor now double this time to ten minutes

    •The amount by which it decreases max life has a certain maximum rate at which it can decrease, allowing the player to quickly swap between the fractal and selfsimilar sets after five minutes without immediately dying (recieving fractalization suddenly, such as from consuming fractal food or being hit by a fractal point, causes this maximum rate to be ignored)

    •Fractal armor now also grants a mining speed bonus instead of defense

    •Buffed the HP of The Polarities, increased their damage overall, and gave them contact damage

    •Fractal Points now inflict a minute of Fractalization on contact

    v0.9.0.1 (June 7, 2021)

    •Improved/nerfed The Polarities' predictive deathrays attack •Fixed a few minor visual bugs with the Polarities' circular deathray waves, and a bug where the lightning telegraphs remained in place and fired after the boss died or despawned •Blood Bearer tentacles now teleport to the player if they get too far

    v0.9.0.2 (June 8, 2021)

    •Updated the sprites of The Polarities' map icons, masks, and Dipole Staff minions, and the Polarities Treasure Bag •Electromagnetic vortices now disappear when the Polarities are defeated, Fixed Magneton using a blue telegraph instead of a red telegraph in the anticipating deathrays attack, and Electris' lightning attack should now cause less lag •The Starbalest can now only shoot up to 20 fallen stars at a time •Fixed the rockets of the Dipole Staff pointing backwards •Added fractal fishing junk •Improved the visuals of the projectiles of the Julia Shard, Shade Storm, Kraken, and Orthoconic •Fixed Stromatolights being consumed on use even when not placed successfully

    v0.9.0.3 (June 9, 2021)

    •Buffed the damage of some of The Polarities' attacks, and slightly increased the delay between the Magneton deathray attack and the Electris deathray attack •Significantly nerfed the Cosmic Discs and its components, and gave the Lunarang separate i-frames •Nerfed the length of the Solar Calibrator's critical strike guarantee to 3 seconds •Buffed the Fractal Sword and Selfsimilar Sword •Buffed the Nemesis •Nerfed the Selfsimilar armor's damage bonuses, but it now increases the player's mining speed •Resprited the Cloud Cichlid and Stormcloud Cichlid, their respective Cages, and the Ghostwriter

    •Reworked and resprited Esophage

    •Resprited Esophage's map icon and recolored its Treasure Bag

    •Lowered the health values of The Pestilence enemies

    •Added the Adaptive Genes

    •Burning Altar and Arterial Altar are no longer expert-exclusive; the former is now craftable from Corruption and Crimson materials, and the latter's cost has been reduced significantly

    •Increased the sell value of the Winged Everlight

    v0.8.10.1

    •Buffed the Mecha Mayhem armor's normal state and buffed its mecha mayhem state even more, and the pieces now provide small boosts to movement speed and endurance •Fixed a bug where the slashes from the Arm-Ageddon remained after the player died, they now emit a small amount of light, and their animation is now faster

    v0.8.10.2 (May 5, 2021)

    •Star Construct now only triggers its attacks when within a certain range of the player, the hook chasing attack now anticipates some player motion and causes the construct to hop upwards slightly when it detaches, and Stellar Remote now summons the dormant form again •Entropic Seal now allows the player to teleport a short distance by pressing the movement keys •The arm slashes of the Arm-Ageddon now make sound •Added the expert-exclusive Storm Roe, Cosmic Communicator, and Bloody Blood Cell, and the Winged Everlight now drops from Sun Pixie with a 25% chance in Expert Mode rather than being crafted, and has a different rarity, tooltip, and buff tooltip (these will be made Master Mode-exclusive once the mod moves to 1.4) •Ray of Sunshine now always points upwards •Added the ray of sunshine and Mecha Mayhem armor to boss checklist, and moved the flawless items to the collectibles section •Resprited the Blood Bat, Cantor Shot, Caliper Blades, Skull Melter, The Polarities' Treasure Bag, and Hopper Crystal

  3. The Solar Fragment is a Hardmode, post-Lunatic Cultist crafting material. It is one of the four Lunar Fragments, dropped from the Solar Pillar during the Lunar Events in stacks of 12–60 / 24–100. Solar Fragments can be used to craft Solar armor, an end-game armor set that benefits all types of...

  4. Solar may refer to: Solar Flare armor (Desktop, Console and Mobile versions), an endgame armor set that grants benefits to warriors. Solar Wings (Desktop, Console and Mobile versions), wings that correspond to the Solar Flare set. Solar Fragment (Desktop, Console and Mobile versions), a crafting material used to create many Solar Flare-related ...

  5. Solar Fragments can be used to craft Solar Flare armor, an end-game armor set that benefits all types of melee weapons, as well as Solar-themed tools, weapons, wings, etc.

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  7. terraria.fandom.com › wiki › SolarSolar - Terraria Wiki

    Solar may refer to: Solar Flare armor, an endgame armor set that grants benefits to warriors. Solar Wings, wings that correspond to the Solar Flare set. Solar Fragment, a crafting material used to create many Solar Flare-related items.

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