Yahoo Web Search

Search results

  1. The Matrix: Path of Neo is a 2005 action-adventure video game developed by Shiny Entertainment and published by Atari. The game was written and co-directed by the Wachowskis, who wrote and directed the first three The Matrix films and the 2003 video game Enter the Matrix, also developed by Shiny Entertainment.

  2. The Matrix: Path of Neo: Directed by Lana Wachowski, Lilly Wachowski, Michael 'Saxs' Persson. With Mary Alice, Julian Arahanga, David Aston, Helmut Bakaitis. Play as Neo and battle your way through familiar fights and situations from the Matrix trilogy.

    • (1.6K)
    • 2005-11-08
    • Action, Adventure, Fantasy
    • Mary Alice, Julian Arahanga, David Aston
  3. The Matrix: Path of Neo (aka Матрица: Путь Нео, 黑客帝国:尼奥之路, Heike Diguo: Niao zhi Lu, PON), a really nice action game sold in 2005 for Windows, is available and ready to be played again!

    • (106)
    • Action
    • 655 MB
    • Windows
  4. Nov 7, 2005 · Release Date, Trailers, News, Reviews, Guides, Gameplay and more for The Matrix: Path of Neo.

    • Overview
    • Changes from the Film
    • Reception
    • See also
    • References

    English

    •Deutsch

    •Русский

    •Edit source

    •View history

    •Talk (0)

    The Matrix

    •The player begins the game in a dream sequence of Neo's first meeting with Morpheus where the player is given the in-game choice to take the Bluepill or the Redpill. •If the Red Pill is taken, the player is taken to a dream version of the lobby where a series of enemies appear to challenge Neo, from a basic police guard, SWAT forces, an Agent, a Vampire Exile, and Agent Smith. If the player is able to beat Smith, they are allowed to choose the highest difficulty (The One) or the lower difficulties. Failure gives only the Easy and Medium skill options. •If the Blue Pill is taken, however, Morpheus will express his disappointment as Neo awakens from the dream, presumably at the start of the film. The game then returns the player to the level select screen. •When the Agents arrive at MetaCortex to detain Neo (Thomas A. Anderson), the player is given an option to escape the Agents using Morpheus' original plan told to the character in The Matrix: Get to a scaffold and to the top of the building. The original plan continues as Neo heads down the central fire stairway, including a brief meeting with Agent Smith, and through a warehouse where Trinity awaits on her motorcycle. The player unlocks a secret if they escape successfully as planned by Morpheus, but if they are caught by the Agents or the security force, the player is given the option to restart the level from a checkpoint or continue the game by "going into the custody of the Agents", forfeiting the bonus. However, if caught too early, such as in the office cubicles, the player will only get the ability to restart, and they will be unable to go into custody. •Players get to view and participate in much of Neo's training in the Construct. The training concludes with Neo fighting Morpheus in the dojo simulation as well as a running test to maximize the player's use of the focus ability. The building jump is not included in the game. •Neo is separated from the group in the Lafayette Hotel and must navigate through the hotel as the Agents periodically add or remove entrances and walls to obstruct his way back to the escaping group. •Players enjoy both the "lobby scene" fight as well as an extended rooftop fight, where Neo must bring down an attack helicopter while fighting off Agent Jones who keeps respawning through enemy SWAT members. After Trinity appropriates the helicopter, the player gets full access to the Gatling gun and must fight off another chopper and many soldiers and Agents who attack from within and atop the building. •After Neo's fight with Smith in the subway station, the player plays out an extended escape sequence from the Matrix. In this new sequence, Neo must go to a different train station to escape but is surrounded by soldiers and SWAT led by Smith, who jumps into a different body each time he is run over by a train. When Neo boards one of the passing trains, he ends up going into a glitched version of the airport. Here, Neo must board a subway train run by old and corrupted code, and go through an elaborate stop sequence to escape the corrupted train. After Neo gets off the train, the game once again parallels Neo's escape as depicted in the film. •When Neo resurrects as the One, Agents Brown, Jones, and Smith provide an extended fight.

    In-between

    •The player is involved in a series of rescues of Potentials, fighting various enemies. Neo visits the backdoors of the Matrix as well as Club Hel during this time. •Events involving Neo in The Animatrix are not recalled or recreated in this part of the game.

    The Matrix Reloaded

    •Neo's encounter with the upgraded Agents is extended (and less easy than how Neo makes it appear in The Matrix Reloaded). Neo also fights off a small group of SWAT forces before leaving. •Neo must rescue the various hovercraft captains who are escaping to their exits after their group meeting. •When Neo goes to visit the Oracle, an extended fight between Neo and Seraph takes place to the point of breaking the fourth wall when both of them fight in front of a theater screen showing the same fight. •Neo's fight in the Chateau is replicated, but Neo has an extended adventure within the surrealistic mansion of the Merovingian (including a section with elements of M.C. Escher's famous Staircase painting), who tosses many monsters at him as well as several puzzles to escape his lair. The adventure there ends in what may be the toughest battle: A fight with the Witch, an Exile with similar powers to Neo as well as high damage resistance. •Neo's flight to save Morpheus and the Keymaker at the 101 Freeway after the fight in the Chateau is not recreated in the part of the game. •The mission to enter the Source with the Keymaker is extended, where Neo, Morpheus and the Keymaker are accosted by Smith clones as they make their way to the final exit over three areas: a different layout of the Source which is almost totally overrun by the Smiths, a large church, and a recreation of the U.S. Senate courtroom while an anti-video game hearing is currently in session (another sequence in which the fourth wall is broken).

    Critics noted that Path of Neo probably won't interest anyone that isn't already a fan of The Matrix, but enthusiasts of the franchise would enjoy the game. Complaints regarding the game's "compromised graphics" and reputation regarding glitches however are common .

    •Characters in The Matrix: Path of Neo

    1.Game Rankings - External Link

    2.IGN: The Matrix: Path of Neo Review

  5. May 10, 2005 · The Matrix: Path of Neo will be playable at E3. You can bet that we'll be there to tell you how it's coming along. Check back soon for more.

  6. People also ask

  7. Nov 7, 2005 · Developer: Shiny Entertainment. Publisher: Atari SA. Genres: Action Adventure. Set in the Matrix universe, The Matrix: Path of Neo enables players to play as Neo, the central character, and relive his most important and memorable scenarios from the complete film trilogy, including the original film, "The Matrix."

  1. People also search for