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Hello, I'm Karl (or, in Chinese: 黎忆宁)! Born in Hannover, Germany and raised in Philadelphia, Pennsylvania, I am a senior software engineer at Walt Disney Animation Studios working on Disney's Hyperion Renderer.
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Walt Disney Animation Studios' state-of-the-art, in-house...
- Projects
For the first time since 2016, Walt Disney Animation Studios is releasing not just one animated feature in a year, but two! The second Disney Animation release of 2021 is Encanto, which marks a major milestone as Disney Animation’s 60th animated feature film. Encanto is a musical set in Colombia about a girl named Mirabel and her family: the ...
Code & Visuals. Porting Takua Renderer to Windows on Arm. June 07, 2024 | Tags: Coding, Renderer. A few years ago I ported Takua Renderer to build and run on arm64 systems.
Walt Disney Animation Studios' state-of-the-art, in-house production physically based renderer, used on all productions since 2014. I joined the team in 2015 and work on all parts of the renderer, including core architecture, geometry traversal, lighting and shading, volume rendering, and much more!
Feb 7, 2024 · The paper is now available online! The Hyperion team has a technical paper and a talk accepted to SIGGRAPH 2023! Teaser trailer for Wish is released. I made a piece with Apple for the new MacBook Pro with M2 Pro and M2 Max. My entry to Pixar's RenderMan 'NASA Exploration' Art Challenge got an honorable mention!
Nov 23, 2020 · Meet Yining Karl Li, the software engineer who’s helped Disney create the Hyperion rendering tech behind “Big Hero 6,” “Moana” and “Raya and the Last Dragon.”
Oct 25, 2021 · The 14-inch MacBook Pro I’ve been using for the past week is equipped with the maximum configuration in every category: a full M1 Max chip with a 10-core CPU, 32-core GPU, 64 GB of unified memory, and 8 TB of SSD storage.