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  1. Hello, I'm Karl (or, in Chinese: 黎忆宁)! Born in Hannover, Germany and raised in Philadelphia, Pennsylvania, I am a senior software engineer at Walt Disney Animation Studios working on Disney's Hyperion Renderer.

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      Walt Disney Animation Studios' state-of-the-art, in-house...

  2. For the first time since 2016, Walt Disney Animation Studios is releasing not just one animated feature in a year, but two! The second Disney Animation release of 2021 is Encanto, which marks a major milestone as Disney Animation’s 60th animated feature film. Encanto is a musical set in Colombia about a girl named Mirabel and her family: the ...

  3. Code & Visuals. Porting Takua Renderer to Windows on Arm. June 07, 2024 | Tags: Coding, Renderer. A few years ago I ported Takua Renderer to build and run on arm64 systems.

  4. Walt Disney Animation Studios' state-of-the-art, in-house production physically based renderer, used on all productions since 2014. I joined the team in 2015 and work on all parts of the renderer, including core architecture, geometry traversal, lighting and shading, volume rendering, and much more!

  5. Feb 7, 2024 · The paper is now available online! The Hyperion team has a technical paper and a talk accepted to SIGGRAPH 2023! Teaser trailer for Wish is released. I made a piece with Apple for the new MacBook Pro with M2 Pro and M2 Max. My entry to Pixar's RenderMan 'NASA Exploration' Art Challenge got an honorable mention!

  6. Nov 23, 2020 · Meet Yining Karl Li, the software engineer who’s helped Disney create the Hyperion rendering tech behind “Big Hero 6,” “Moana” and “Raya and the Last Dragon.”

  7. Oct 25, 2021 · The 14-inch MacBook Pro I’ve been using for the past week is equipped with the maximum configuration in every category: a full M1 Max chip with a 10-core CPU, 32-core GPU, 64 GB of unified memory, and 8 TB of SSD storage.

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