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  1. en.wikipedia.org › wiki › Tim_SchaferTim Schafer - Wikipedia

    1 day ago · Tim Schafer was born on July 26, 1967, in Sonoma, California, the youngest of five children.His father was a doctor and his mother was a nurse. [4] While studying computer science at UC Berkeley, Schafer became interested in writing, and took inspiration from Kurt Vonnegut, who while a publicist at General Electric wrote short stories in the evenings.

  2. Jul 27, 2024 · CEO Tim Schafer recollects rewatching moments from late in the game’s development process. His voice cracked as he noted his unawareness of how bad things had gotten. A poignant instance ...

  3. 2 days ago · According to Ron Gilbert and Tim Schafer, their overriding idea for Monkey Island 2 was to build an expansion of The Secret of Monkey Island ' s narrative scope and gameplay elements. [18] [36] Gilbert wanted the sequel to represent a more open-ended adventure game than that the previous title, which involved navigation of confined insular ...

  4. Jul 26, 2024 · Birthed in the post-dotcom boom in early 2000s San Francisco, the title was well-received, a culmination of Tim Schafer's creative vision and commitment to excellence, and achieved through the determined efforts of a talented team of collaborators, including co-writer Erik Wolpaw, who would go on to write the Portal games for Valve shortly after Psychonaut 's development.

  5. Jul 26, 2024 · CEO Tim Schafer, his voice often cracking, describes rewatching several moments from late in development and realizing he'd missed all the signs of things going off track. One moment in particular stands out: his recognition of what former senior gameplay programmer Anna Kipnis went through before she left Double Fine.

  6. 3 days ago · From left: Rod Humble, Louis Castle, David Perry, Brenda Brathwaite, John Romero, Will Wright, Tim Schafer, Chris Hecker. In 1986, Wright met Jeff Braun— an investor interested in entering the computer game industry— at what Wright has called "the world's most important pizza party."

  7. Jul 23, 2024 · Double Fine Productions is an award-winning game development studio founded in 2000 by games industry veteran Tim Schafer. Located in San Francisco’s South of Market district, Double Fine is committed to making high-quality games with an emphasis on originality, story, characters, and fun.