Search results
May 15, 2024 · Wiadomość - Przemysław Wańtuchowicz Deputy Editor. Data publikacji: 15 maja 2024. W wywiadzie do książki Almanach: Gry przygodowe Point and Click Adrian Chmielarz - jeden z najsłynniejszych polskich twórców gier wideo - opowiedział o swoich początkach i pierwszych grach, które powstały w latach 90.
- przemek@eurogamer.pl
- Deputy Editor
3 days ago · According to Adrian Chmielarz, Creative Director and Co-Founder of The Astronauts, Witchfire offers players a wide array of freedom. Whether you want to unleash a hail of bullets or dark magics, the game accommodates all playstyles.
3 days ago · By Adrian Chmielarz Posted in Witchfire on 2024/05/29 Before the release, all, or almost all AAA games go through mock-up reviews. Certain gaming journalists receive the game, usually in beta, and review it as if it were a regular press review.
May 23, 2024 · From the Dev’s Lair: Adrian Chmielarz, the brain behind the madness, digs the synergy between gameplay and lore. The Calamities aren’t just random; they’re the Witch’s way of playing mind games with you.
May 16, 2024 · We are a small independent game developer located in Warsaw, Poland. Before The Astronauts, some of us worked on games like Painkiller and Bulletstorm.. Our latest project is Witchfire, a dark fantasy first person shooter set in an alternative world in which witches are real and very dangerous – but so are you, witchhunter.
May 14, 2024 · May 14, 2024. Jack Lusby. With his contract due to expire at the end of the season, Liverpool’s third-choice goalkeeper Adrian has confirmed his intention to leave the club. Given the sheer scale...
People also ask
Who is Adrian Chmielarz?
Who is Chmielarz and what does he do?
Why did Adrian Chmielarz leave people can fly?
Why did Adrian Chmielarz make Bulletstorm 2 'amazing'?
1 day ago · W polskim wydaniu znajdziemy dodatkowe rozdziały poświęcone polskim przygodówkom oraz wywiady z twórcami (m.in. Adrian Chmielarz, Roland Pantoła, Maciej Miąsik i inni), co stanowi wartościowe uzupełnienie treści. Wywiady te dają wgląd w kulisy powstawania kultowych tytułów.