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  1. Jul 16, 2014 · Adrian Chmielarz has founded, and sold, two game studios in the last 20 years. His third, The Astronauts, is making a game that represents his vision for the future of gaming.

  2. Feb 27, 2015 · Here is the select ten: A feminist critic Kristin Bezio’s articles on Feminist Frequency series. John B. on the problems with the methodology. “ My Thoughts on Anita Sarkeesian ” by a female ...

  3. Aug 19, 2015 · Adrian Chmielarz Beyond “Beyond the Aquila Rift” Only one episode of Love, Death + Robots is rated higher on IMDB than Beyond the Aquila Rift, and that’s a Lovecraftian, David…

  4. Dec 12, 2014 · Adrian Chmielarz: Games being awesome got me into games. As for me, I am a Polish game developer who was the creative director and co-owner of People Can Fly (Painkiller, ...

  5. Jan 15, 2019 · To realize that all your life — you know, all your love, all your hate, all your memories, all your pain — it was all the same thing. It was all the same dream, a dream that you had inside a ...

  6. Apr 23, 2013 · Adrian Chmielarz wanted Gears of War: Judgment to be "a really dark fight for survival". "I definitely didn't want the player to get bonuses for performing heroic - for performing actions that are ...

  7. Let’s have a short and sweet Ghost Galleon update post-mortem and then reveal what is next for Witchfire Early Access. At the top level, Ghost Galleon brought a couple of huge reworks of the core systems. Originally, when Witchfire Early Access started, the higher the player level, the more difficult the game got. On paper, […]

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