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- This third-person action game might sound like a great idea if you're a fan of 50, Yayo, Buck, and Banks, but with its poor gameplay and worse attention to the G-Unit license, Bulletproof disappoints on all fronts.
www.gamespot.com/reviews/50-cent-bulletproof-review/1900-6140474/
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Jun 23, 2007 · Pros. +. Lots of ways to make death. +. 50 Cent bustin' caps in suckas. +. Cursing and gore galore. Cons. - Nothing in this game plays very well. - Takes a lot to unlock music and videos. -...
Nov 17, 2005 · Summary. In 50 Cent: Bulletproof, 50 Cent gets caught in a web of corruption, double-crosses, and shady deals, on a bloody path through New York's underworld. Content Rating. Sexual...
- The same set of threads on a different, but equally criminal, gangsta.
- Verdict
By Chris Roper
Updated: May 17, 2012 11:57 am
Posted: Aug 29, 2006 12:00 am
The console release of 50 Cent: Bulletproof wasn't met with the best reviews ever, but that didn't stop the game from selling in the millions. One way that the game did live up to expectations was its use of the license. Featuring a ton of videos and music, great cutscenes and more, the game made nearly perfect use of 50 Cent and his crew, even if the fundamental gameplay surrounding the presentation wasn't all that great.
So here we have 50 Cent: Bulletproof G Unit Edition for the PSP. Developed by High Voltage, the game does away with the third-person shooter mechanics and instead employs a top-down view that's somewhat akin to what you'd find in a dungeon crawler. While this still doesn't elevate the series into the realm of a great game, the main draw here for many people is still the surrounding presentation, and in that the game comes through in spades.
First and most importantly though, let's talk about how the game actually plays. The top-down view certainly fits the PSP better than a third-person camera would have (due to the system only having a single analog stick), but the bird's eye camera system has a number of flaws. Though you're able to swivel the camera around 50, you basically need to stop everything to do so as you need to hold L and then press left or right on the D-Pad to spin your view. The camera is situated rather close to 50, and you're not able to zoom in or out, so it can be very difficult to navigate about the environment. The in-game map doesn't help much either because while it gives you a slightly larger view of the area, it isn't exactly accurate. Some large objects, like immovable machinery and such that block your path, don't show up on the map. To make matters worse, even though your G Unit Mobile device has pretty much everything else you'd need, you aren't able to bring up a full-screen view of the area. In other words, you'll find yourself wandering down alley after alley, hallway after hallway and hoping that you're headed in the right direction simply because you can only see 10 feet in front of you.
50 Cent: Bulletproof G Unit Edition tried its best to steer in a different direction from the console release while keeping all of its good elements, mainly being the presentation, but the new top-down view and play system has a number of flaws. The camera is too close, making navigation a big problem, and the combat is simply a matter of locking o...
Both 50 Cent games are ok third person shooters with nonsense stories. The second one was a bit more refined gameplay-wise. Given the fact that they're basically marketing gimmicks, they're a lot better than you'd expect.
For it's time it was actually really good, the only problem AFAIK he didn't market it at the right time properly.
Aug 29, 2006 · In 50 Cent's video game, 50 gets caught in a web of corruption, double-crosses and shady deals that lead him on a bloody path through New York's drug underworld. Working with the unlikeliest of allies, the streets heat up as 50 Cent takes on the most dangerous crime families in the city, uncovering an international conspiracy with devastating ...
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