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  1. Nov 6, 2016 · I have received/seen a few questions regarding getting 3D working and I want to get involved in the forum now that GMS2 is coming, so here's a kickstarting guide. I have posted this guide in the new GMS2 discussion board, as it would not really be appropriate to post it in another forum yet.

  2. 1) Create Your Mod. We’re going to start by creating a new mod that you can turn on/off in the launcher. A mod simply consists of a text file containing some basic information about the mod (like the name) and a folder full of content files. You can download the template mod at the end of this post.

  3. Feb 20, 2012 · These are the steps to make a new counter_strip. 1: copy the game hoi_counter_strip to a folder on your desktop. This is now your working version. 2: copy...

  4. Map Modding & Map Editor 101. Hello! Art Lead reporting in with some quick answers to the new Map Editor. We're looking into creating some more comprehensive guides in the future, but...

  5. Part Two: Using Paradox Studio Text Link | Video Link. Part Three: Introduction to Scripting in Paradox Text Link | Video Link. Part Four: Extending Game and Controlling Resolution Text Link | Video Link. Additionally there is a series table of contents as well as a YouTube playlist.

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  7. Aug 13, 2015 · Paradox Game Engine Tutorial Part Two: Meet Paradox3D Studio. Paradox ships with a full 3D editor named Paradox Studio. In this tutorial we are going to take a look at what it can do and how it works. Once again, there is an HD video version of this tutorial available.

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    Make Your Own Games, Video Game, Make Your Own Video Game & more. Learn More Here! Make Your Own Game, Make Your Own Game, Make Your Own, How To Make A Video Game

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