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  1. The PLUM LANDING Digital Curriculum offers resources for Educators to extend the learning into a variety of settings: afterschool programs (such as Girls Inc., Girl Scouts USA, YMCAs, Boys & Girls Clubs); summer camps; and programs coordinated by museums and local public television stations. The curriculum provides collections of hands-on science activities and media resources—animations ...

    • The Ship

      Plum and her friends share favorite plants and animals from...

    • Educators

      Toggle message bar. Apps; Shop; Parents; TV Times; Settings;...

  2. Explore ecosystems with PLUM LANDING's digital nature games, educational videos, and outdoor activities for kids. Environmental science curriculum resources include hands-on and outdoor activities for families, educators, and after-school programs.

  3. PBS Kids: Plum Landing has a well-balanced combination of digital and real-world activities that lend themselves well to kids' scientific learning. In Roots and Shoots, kids build models of plants using sponges to look at adaptations for conserving water. This activity is fun and clearly addresses the concepts of adaptation and structure ...

  4. Project Description. PLUM LANDING is a digital project that uses videos, games, apps, and hands-on activities to help connect 6- to 9-year-old children to nature, teach them about ecosystems, and get them pumped up about their role as caretakers of the planet. The storyline revolves around Plum, a video game designer from desolate Planet Blorb.

  5. Apr 22, 2014 · PLUM LANDING is a unique experience in the digital universe, designed to help kids develop a love for, and connection to, this amazing, beautiful, diverse and dramatic planet we call home ...

  6. Aug 4, 2014 · "Plum Landing," an all-digital production created by WGBH in Boston, uses animated webisodes, online games, a mobile app, live-action videos and hands-on activities to increase children's understanding of the science and systems of the natural world. As the program, which is designed for children ages 6 to 9, introduces core science concepts--particularly related to ecosystems--it models key ...

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