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  1. Terraria has no formal player class or leveling system. However, weapons can be grouped into four ( five) distinct categories based on their damage type – melee, ranged, magic, and summoning. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from.

    • Blade of Grass

      The Blade of Grass attacking and inflicting the Poisoned...

    • Terra Blade

      The Terra Blade is a post-Plantera Hardmode projectile...

    • Enchanted Sword

      Multiple pages share the title or description of "Enchanted...

    • Ice Sickle

      The Ice Sickle is a Hardmode melee weapon that fires a...

    • Ruby Staff

      The Ruby Staff is a pre-Hardmode magic weapon. It autofires...

    • Spider Armor

      Spider armor is an early Hardmode armor crafted from 36...

    • Mechanical Glove

      The Mechanical Glove is a Hardmode accessory that doubles...

    • Magic Cuffs

      The Magic Cuffs are a pre-Hardmode accessory which increases...

  2. Terraria has no formal player class or leveling system. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoner. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from.

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    Fire explosions have a base damage of 150 (which is affected by melee damage bonuses) and deal a base knockback of 15 (Insane). The dash attack also has a base damage of 150 (which is affected by m...
    Holding the Psycho Knifewill increase the damage of fire explosions and dash attack, and also increase the critical strike chance of the dash attack.
    Taking fall damagealso triggers the explosion discharge and consumes one charge.
    The dash causes the player to move at 52 mph.

    In comparison to Beetle armor, Solar Flare armor provides slightly more defense than Beetle armor with the Beetle Shell. While the damage reduction of Beetle armor is higher, the 12% damage reducti...

    The shield acts somewhat like the Shield of Cthulhu, but does more damage, dashes further, and does not knock the player backward on hit.
    Solar Flare armor essentially combines the effects of Turtle armor(damage reflection), Beetle armor (damage reduction), and the Shield of Cthulhu (dash).
    A solar flare is a sudden increase of brightness on the Sun. More powerful flares are then followed by a coronal mass ejection, which is a significant release of plasma from the Sun's surface.
  3. Solar furniture can be made from Solar Bricks using the Ancient Manipulator. There are 20 different Solar furniture items.

  4. The Solar Eruption is a Hardmode, post-Lunatic Cultist autoswinging melee weapon which fires a long, spear-like projection from the player's position that quickly retracts. The tip follows a narrow arc in the general direction of the cursor before retracting.

    • 4%
    • 2 (Very weak)
    • 105 (Melee)
    • Weapon
  5. The Solar Fragment is a Hardmode, post-Lunatic Cultist crafting material. It is one of the four Lunar Fragments, dropped from the Solar Pillar during the Lunar Events in stacks of 12–60 / 24–100. Solar Fragments can be used to craft Solar armor, an end-game armor set that benefits all types of...

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  7. terraria.fandom.com › wiki › GuideGuide - Terraria Wiki

    Internal NPC ID: 22. This article is about the NPC. For Guide articles, see Terraria Wiki:Projects/Guides. The Guide is usually the first NPC a player encounters. He spawns near the player when the world is created.

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