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Let’s have a short and sweet Ghost Galleon update post-mortem and then reveal what is next for Witchfire Early Access. At the top level, Ghost Galleon brought a couple of huge reworks of the core systems. Originally, when Witchfire Early Access started, the higher the player level, the more difficult the game got. On paper, […]
882 Followers, 178 Following, 186 Posts - Adrian Chmielarz (@adrian.chmielarz) on Instagram: "Twórca gier, hedonista okrzesany."
Adrian Chmielarz (born 1971 in Lubin [1]) is a Polish video game designer, programmer, creative director, producer and writer specializing in adventure games and first-person shooters. Chmielarz has co-founded and led Metropolis Software, People Can Fly and The Astronauts.
All of the patches, all of the notes. PATCH 0.2.6.51306 2024.05.09 Unless some insane gamebreaker is found, this is the last patch for the Ghost Galleon update. Some smaller known issues remain (like wrong Stun meters in weapon descriptions) but, in theory, nothing big or in the way of fun. The game remains in a pretty great state, and we have ...
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One of the most recognisable Polish video game creators, co-author of, among others, The Mystery of the Statuette, Teenagent, Painkiller, Bulletstorm, and The Vanishing of Ethan Carter.
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Jul 8, 2020 · By Adrian Chmielarz Posted in Game Design, Team on 2020/07/08. The work on Witchfire continues, but there’s nothing to show for now unless you like heavy spoilers that don’t even look good because it’s all work in progress. So, I figured…