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  1. Adrian Chmielarz is on Facebook. Join Facebook to connect with Adrian Chmielarz and others you may know. Facebook gives people the power to share and makes the world more open and connected.

  2. View the profiles of people named Adrian Chmielarz. Join Facebook to connect with Adrian Chmielarz and others you may know. Facebook gives people the...

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  4. Adrian Chmielarz (born 1971 in Lubin [1]) is a Polish video game designer, programmer, creative director, producer and writer specializing in adventure games and first-person shooters. Chmielarz has co-founded and led Metropolis Software, People Can Fly and The Astronauts.

  5. May 2, 2013 · Adrian Chmielarz left Bulletstorm developer People Can Fly in August last year to found his new studio The Astronauts. It didn't take long for the rumour mill to start wildly speculating as to...

  6. Mar 4, 2013 · Adrian Chmielarz, once creative director and co-owner of People Can Fly, has explained why his new studio The Astronauts represents a drastic change of direction, and plans to focus on smaller...

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  8. Re-designing leveling up vs. difficulty. There is a certain element of Witchfire design that looks great and fun on paper and makes total sense gameplay- and lore-wise – and half of the players love it, and the other half hate it. No, not the Calamity system, we handled that in the previous update.

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