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  1. Jul 16, 2014 · Adrian Chmielarz has founded, and sold, two game studios in the last 20 years. His third, The Astronauts, is making a game that represents his vision for the future of gaming.

  2. Jan 18, 2017 · Adrian Chmielarz Context Matters Part 2: On the Toxicity of Damsel in Distress Examples of bad research and frequent contradictions in the work of Feminist Frequency.

  3. Feb 27, 2015 · Here is the select ten: A feminist critic Kristin Bezio’s articles on Feminist Frequency series. John B. on the problems with the methodology. “ My Thoughts on Anita Sarkeesian ” by a female ...

  4. Dec 12, 2014 · Adrian Chmielarz: Games being awesome got me into games. As for me, I am a Polish game developer who was the creative director and co-owner of People Can Fly (Painkiller, ...

  5. Apr 30, 2018 · …but it feels the same. The differences in visuals are way too subtle to make an impact. 5. UI sucks. Oh boy. The map is useless. It looks pretty but it’s useless, other than for fast travel.

  6. Aug 19, 2015 · Adrian Chmielarz Beyond “Beyond the Aquila Rift” Only one episode of Love, Death + Robots is rated higher on IMDB than Beyond the Aquila Rift, and that’s a Lovecraftian, David…

  7. Let’s have a short and sweet Ghost Galleon update post-mortem and then reveal what is next for Witchfire Early Access. At the top level, Ghost Galleon brought a couple of huge reworks of the core systems. Originally, when Witchfire Early Access started, the higher the player level, the more difficult the game got. On paper, […]

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